Simpler app, validation phase
- Cross-platform (RN / Flutter)
- 5–8 main screens
- BaaS backend (Firebase)
- App Store + Play submission
- 1 language, 1 platform prioritized
iOS and Android from a single codebase. Native-grade UX, real revenue, an app users open daily — not one they install once and forget.
Most B2B apps stop at 'we're in the store.' We build for what comes next: retention, daily active use, engagement that holds up under scrutiny.
Slow
Intuitive flow
Mobile is more than design plus code. Store optimization, push strategy, and backend scalability matter just as much as the UI.
One codebase, every platform. With React Native and Flutter we ship apps that feel native on iOS and Android — at a fraction of the time and budget of building twice. One team, double the market.
When raw speed or platform-specific UX is the requirement, we go native with Swift and Kotlin. Graphics-heavy, sensor-driven, or hardware-adjacent features get SwiftUI and Jetpack Compose builds.
Apps that fully work without a network. Data is stored locally (Realm, SQLite, WatermelonDB) and syncs the moment connectivity returns. Built for field teams and POS systems.
The best app is worthless if no one finds it. Our ASO work — keyword research, screenshots, preview videos, review management — gets your app to the top of the relevant store searches.
B2C product or B2B internal tool — the goals change, the principles don't.
Push, coupons, booking, payments. From retail to hospitality, the app is the fastest channel to repeat customers.
For field teams: scheduling, tickets, reporting. Offline-first so a missing connection doesn't stop the work.
Two-sided platform: buyer + seller, payments, ratings, chat. iOS and Android in parallel on a shared backend.
Sensors, devices, live data. BLE and MQTT integration, dashboards, alerts — for smart home or industrial use.
Iterative work in two-week sprints. Every step is measurable, from the first usable prototype to store launch.
What we're building, for whom, and why they'll pay for it. Wireframes, user flows, monetization. Lock the MVP scope — not everything at once.
Interactive Figma prototype, key flows tested with real users. Built against Apple HIG and Material Design.
TestFlight and Play Internal Testing from month one. Every two weeks: a live build you and your team can actually use.
Full App Store Connect and Play Console setup, screenshot strategy, ASO copy, privacy declarations. We handle all of it.
Analytics, crash reporting, A/B testing on onboarding flows. Monthly updates so users see the app keep getting better.
Cross-platform by default, native where performance demands it. The framework follows the project, not the other way around.
Price depends on app complexity, user volume, and backend needs. These are the ranges we work in most often.
Simpler app, validation phase
Full feature set, built for the business
Marketplace, payments, integrations
Detailed pricing and package comparison: Részletes árazás →
An app rarely ships alone. These services pair well with a mobile product.
A conversion-focused website or client portal alongside the app.
Chatbot, recommendation engine, or predictive features inside the app.
Full e-commerce infrastructure to back the mobile product.
App-install landing page with App Store and Play link tracking.
30 minutes, free, with an engineer — not a salesperson. You'll know if the idea is technically and commercially viable.